1 | mend | 5 | Minor heal on target. |
2 | detect | 10 | See walls that can be walked through |
3 | assault | 10 | Minor damage on target. |
4 | blind | 10 | Debuff; blind target. |
5 | detox | 10 | Neutralize poisons on target. |
5 | protfire | 10 | Buff; take less fire damage. |
6 | vision | 10 | Cure blindness. |
7 | protice | 20 | Buff; take less ice damage. |
7 | critcure | 30 | Revive dead allies. Can also revive monsters at higher skills. |
8 | heal | 20 | Major heal on target. |
9 | stun | 15 | Debuff; stun target. |
9 | succor | 15 | Create a succor twig at the current location. |
10 | light | 10 | 3x3 light AoE, removes darkness from those tiles. |
11 | poison | 20 | Debuff; poison the target. |
11 | firestorm | 25 | 1x1 firestorm (not fire) AoE at target location. |
12 | lightning | 15 | 1x1 lightning AoE at target location. |
13 | protassault | 40 | Buff; protect against some assault damage. |
14 | protstun | 30 | Buff; protect against the stun discipline (not combat stun). |
14 | push | 15 | Push your target in a random direction. |
15 | autoheal | 50 | Buff; when target health is below 1/5, target is healed. |
15 | atone | 35 | Boost alignment of target. Costs permanent hp. |
16 | earthcrush | 100 | 1x1 earth AoE on target hex. Does not hit self. |
16 | stonetoflesh | 100 | Restore a fallen ally who has been turned into a statue. Costs permanent hp/stats. |
17 | charm | 30 | Attempt to charm target. When target is charmed, you can #name, command to force them to do things like drop items, etc. |
17 | antistun | 100 | Much better stun protection than protstun. Does not affect combat stun. |
17 | psicrush | 35 | Does more assault-based damage than assault. Replaces assault. |
18 | aid | 100 | Increases ability to do damage, hit, and see hidden targets. Must be learned from Frore Homlet trainer. |
18 | powerword stun | 100 | Stun all visible enemies. |
19 | powerword death | 100 | Deal assault damage to all visible enemies. If a player is hit, it causes permanent HP loss. |
20 | powerword heal | 100 | Heal all visible allies and cure poison and blindness. |
21 | strength | 100 | Buff; gain +5 STR. |
21 | curedisease | 200 | Cure disease on target. |
22 | agility | 100 | Buff; gain +5 AGI. |
22 | regeneration | ??? | Buff; increase targets natural healing capabilities. |