| Party Defense | 30 | Increase party defensive ability |
| Attack Bonus | 30 | Increase party general melee ability |
| Swing Bonus | 30 | Increase party to-hit melee ability |
| Shield Bonus | 3 | Increase party shield-blocking ability |
| Armor Advantage | 30 | Increase party armor blocks |
| Weapon Blocking | 30 | Increase party weapon blocks |
| Healthy Advantage | 30 | Increases party health |
| Psionic Advantage | 30 | Increases party energy |
| Healthy Regen | 20 | Increases party health regeneration |
| Energy Regen | 20 | Increases party energy regeneration |
| Melee Damage | 30 | Increases party melee damage |
| Fire Damage | 30 | Increases party fire damage |
| Ice Damage | 30 | Increases party ice damage |
| Energy Damage | 30 | Increases party energy damage |
| Mental Damage | 30 | Increases party assault damage |
| Melee Dampner | 20 | Decreases melee damage inflicted on party members |
| Fire Dampner | 20 | Decreases fire damage inflicted on party members |
| Ice Dampner | 20 | Decreases ice damage inflicted on party members |
| Energy Dampner | 20 | Decreases energy damage inflicted on party members |
| Mental Dampner | 20 | Decreases assault damage inflicted on party members |