Welcome! You might be reading this out of curiosity, or because you want to improve your programming capabilities to stop people from exploiting your JS games. Given that the first thing I do when I open a new incremental is open the terminal and start messing around with your games, I figured it’s about time to write something about what I see and how I break your games. Consequently, I’ll describe ways you can protect your games from the basic code manipulations I perform. Some might say “you’re just ruining the game for yourself!” while I’m going to turn around and say “I don’t care” – that’s not the point of this!
NB: This will only apply to vanilla JS applications, which I see more commonly. Frameworks like AngularJS and such are out of scope for this post. Advanced techniques such as using a debugger, while slightly more on topic, will also be disregarded for now.